//
// C++ runtime support not provided by Arduino
//
// Note: use new/delete with caution.  The heap is small and
// easily fragmented.

#include <AP_HAL/AP_HAL.h>
#include <stdlib.h>

///*
//  globally override new and delete to ensure that we always start with
//  zero memory. This ensures consistent behaviour.
// */
//void * operator new(size_t size)
//{
//    if (size < 1) {
//        size = 1;
//    }
//    return(calloc(size, 1));
//}
//
//void operator delete(void *p)
//{
//    if (p) free(p);
//}
//
//void * operator new[](size_t size)
//{
//    if (size < 1) {
//        size = 1;
//    }
//    return(calloc(size, 1));
//}
//
//void operator delete[](void * ptr)
//{
//    if (ptr) free(ptr);
//}
